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© 2026 RB Studios. Not affiliated with Rockstar Games or Cfx.re.

Changelog

Version history and release notes for all RB Studios scripts.

Latest
v1.5.2
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Versions

MAY 2026

v1.5.2

rb-mechanic
May 12, 2026

Dealership API polish + idle CPU shave.

Patches the dealership API stability issues a handful of servers hit on go-live, and tightens up the QBCore-era vendor migration path. Idle CPU drops another 0.004ms per tick on a 64-slot.

Fixes

  • Z
    Dealership API: race condition when two players triggered a sale simultaneously.Zoo
  • M
    Vendor migration: handle the 0-length address edge case from QBCore-era saves.Manny

Performance

  • Z
    Reduce idle CPU on dealership stalls by 0.004ms per tick.Zoo

Docs

  • U
    Document the `mechanic:beforeSale` event signature changes.uShiftyy
Z
Zoo · 4 commits

v1.5.1

rb-mechanic
May 04, 2026

First post-1.5 hotfix wave.

Three regressions caught in the first 48 hours after 1.5 went stable. Nothing data-corrupting — but the towing inventory leak was annoying enough to ship same-day.

Fixes

  • Z
    Towing: stash inventory was held open after disconnect on long sessions.Zoo
  • M
    Vehicle handling preset reload no longer flashes the engine state for one frame.Manny
  • Z
    Dealership: NPC rotation reset to (0,0,0) after server restart.Zoo
Z
M
Zoo, Manny · 3 commits

APRIL 2026

v1.5.0

rb-mechanic
Apr 28, 2026

The dealership update.

Long-promised: a first-class dealership API, custom vendor configs, and a from-scratch test-drive system with waypoints and time limits. Compatible with QBCore and QBox out of the box.

  • •Dealership API — `mechanic.dealership.*` exposes vendor + sale lifecycle hooks.
  • •Test drives — waypoint routes with configurable time limits per vendor.
  • •QBox bridge layer ships at parity with QBCore.

Features

  • Z
    Dealership API for custom vehicle vendors.Zoo
  • M
    Test-drive routes with named waypoints and per-route time limits.Manny
  • M
    QBox bridge layer at parity with the QBCore bridge.Manny
  • Z
    Showroom layouts now reference NAMED anchor points instead of magic indexes.Zoo

Fixes

  • M
    Trunk inventory: missing items after `setMaxWeight` on the fly.Manny

Performance

  • Z
    Vehicle catalog cache rebuilds incrementally instead of all-at-once.Zoo

Breaking

  • Z
    Showroom config: anchor indexes are removed. Run `mechanic:migrate-showroom`.Zoo
Z
M
Zoo, Manny · 7 commits

v0.9.0-rc.1

rb-housing
Apr 19, 2026

rb-housing — public beta.

First public surface of rb-housing. Interiors load on-demand, keys are first-class objects, and the realty MLS UI works in both Cfx and standalone NUI shells. Expect breakage on the storage layer through 0.9.x — alpha keys WILL be re-issued at 1.0.

  • •On-demand interior streaming — only the players inside an interior pay the cost.
  • •Keys as first-class objects: lend, revoke, expire, audit.
  • •MLS-style realty UI lives in `rb-housing/ui`.

Features

  • U
    On-demand interior streaming.uShiftyy
  • U
    Keys-as-objects API: `housing.keys.issue/revoke/audit`.uShiftyy
  • U
    MLS realty UI: search, filter, and tour listings in-game.uShiftyy
  • U
    Doorbells! `housing.bell.ring` posts a notification to whoever holds the keys.uShiftyy

Docs

  • U
    First-draft API reference for the housing module.uShiftyy
U
uShiftyy · 5 commits

v1.4.3

rb-mechanic
Apr 09, 2026

Anti-cheat hardening.

Two server-authoritative checks that a small number of bad actors had found ways around. Both moved entirely server-side. No client signal is trusted; if you'd patched custom client-side checks, you can remove them.

Fixes

  • U
    Receipt UI no longer flashes the old price for one frame on quick sales.uShiftyy

Security

  • M
    Move vehicle-mod authorization fully server-side; no client hint trusted.Manny
  • M
    Pricing math runs on the server; client never sends a `price` field.Manny
M
Manny · 3 commits

MARCH 2026

v1.4.2

rb-mechanic
Mar 22, 2026

Held the bug. Shipped the rest.

We held a bug back from this release on purpose — the one where rapid-cycling the lift caused a cosmetic snap on the body kit decal. It's reproducible only on certain GPU drivers and we wanted another two weeks of data before the fix. Everything else is in.

Features

  • U
    Mechanic notebook UI: bookmark frequently-used parts.uShiftyy

Fixes

  • Z
    Tow truck winch detaches cleanly when the towed vehicle despawns mid-tow.Zoo

Performance

  • Z
    Cache mechanic-bay occupancy queries; -0.006ms per tick.Zoo

Chores

  • M
    Bump bridge dependency for QBox 2.4 compatibility.Manny
Z
Zoo · 4 commits

v0.3.1

rb-vehicleshop
Mar 15, 2026

Showroom anchor migration.

Last patch on the magic-index showroom config. The 0.4 line moves to named anchors only; this release supports both with a deprecation warning so you can migrate at your own pace.

Features

  • Z
    Named anchor points (forward-compatible with rb-vehicleshop 0.4).Zoo

Fixes

  • Z
    Showroom NPC spawning on dedicated boxes with low player counts.Zoo

Internal

  • Z
    Internal: extract anchor resolver into its own module.Zoo
Z
Zoo · 3 commits

v1.4.1

rb-mechanic
Mar 04, 2026

Quiet week.

Three small fixes, no new surface. The kind of release we like best.

Fixes

  • Z
    Job inheritance: child jobs no longer inherit parent's max-bay count.Zoo
  • U
    Notification z-index above the radial menu.uShiftyy
  • Z
    Config: `Config.Debug = true` no longer leaks to clients in production builds.Zoo
Z
Zoo · 3 commits

FEBRUARY 2026

v1.4.0

rb-mechanic
Feb 19, 2026

Diagnostic mode.

A new diagnostic mode for server owners — `mechanic:diagnose` dumps a structured report of every tick budget, cache, and pending event in the system. Built for the people who run the servers, not just the people who play on them.

  • •`mechanic:diagnose` console command — per-system tick budget snapshot.
  • •Structured logs land in `logs/mechanic-<date>.jsonl`.

Features

  • M
    Diagnostic mode + jsonl structured logs.Manny
  • U
    Live tick-budget overlay for opted-in admins.uShiftyy

Fixes

  • Z
    Garage indexing: handle interior plates with non-ASCII characters.Zoo

Performance

  • Z
    Event batching for vehicle-state updates: 4x fewer net packets at peak.Zoo
M
Z
Manny, Zoo · 4 commits