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All systems operational·build 1.0.0-rc.4
┌─ The release log

Changelog

What we ship at RB Studios — version by version. Auto-generated from tagged commits and posted here by the release pipeline.

Latest releaseMay 12, 2026
v1.5.2patchrb-mechanic
Dealership API polish + idle CPU shave.
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Releases

MAY 2026

2 releases

v1.5.2

patchrb-mechanicMay 12, 2026

Dealership API polish + idle CPU shave.

Patches the dealership API stability issues a handful of servers hit on go-live, and tightens up the QBCore-era vendor migration path. Idle CPU drops another 0.004ms per tick on a 64-slot.

Fixes

2
  • fixDealership API: race condition when two players triggered a sale simultaneously.#312·8f2a1c3
  • fixVendor migration: handle the 0-length address edge case from QBCore-era saves.#308·b91d4e0

Performance

1
  • perfReduce idle CPU on dealership stalls by 0.004ms per tick.·5a02c19

Docs

1
  • docsDocument the `mechanic:beforeSale` event signature changes.·1e7fa20
RB
Reid Bennett
4 commits·v1.5.2

v1.5.1

patchrb-mechanicMay 04, 2026

First post-1.5 hotfix wave.

Three regressions caught in the first 48 hours after 1.5 went stable. Nothing data-corrupting — but the towing inventory leak was annoying enough to ship same-day.

Fixes

3
  • fixTowing: stash inventory was held open after disconnect on long sessions.#305·44c0b8e
  • fixVehicle handling preset reload no longer flashes the engine state for one frame.#303·df1129a
  • fixDealership: NPC rotation reset to (0,0,0) after server restart.·2a6fbb1
RBMH
Reid Bennett · Mira Hoang
3 commits·v1.5.1

APRIL 2026

3 releases

v1.5.0

minorrb-mechanicApr 28, 2026

The dealership update.

Long-promised: a first-class dealership API, custom vendor configs, and a from-scratch test-drive system with waypoints and time limits. Compatible with QBCore and QBox out of the box.

Highlights
  • Dealership API — `mechanic.dealership.*` exposes vendor + sale lifecycle hooks.
  • Test drives — waypoint routes with configurable time limits per vendor.
  • QBox bridge layer ships at parity with QBCore.

Features

4
  • featDealership API for custom vehicle vendors.#287·9d4ae31
  • featTest-drive routes with named waypoints and per-route time limits.#291·67c1f02
  • featQBox bridge layer at parity with the QBCore bridge.#294·12a78de
  • featShowroom layouts now reference NAMED anchor points instead of magic indexes.#285·f5a8901

Fixes

1
  • fixTrunk inventory: missing items after `setMaxWeight` on the fly.·7c4d0b9

Performance

1
  • perfVehicle catalog cache rebuilds incrementally instead of all-at-once.·3e98aab

Breaking

1
  • breakingShowroom config: anchor indexes are removed. Run `mechanic:migrate-showroom`.#286·c012b41
RBMH
Reid Bennett · Mira Hoang
7 commits·v1.5.0

v0.9.0-rc.1

previewrb-housingApr 19, 2026

rb-housing — public beta.

First public surface of rb-housing. Interiors load on-demand, keys are first-class objects, and the realty MLS UI works in both Cfx and standalone NUI shells. Expect breakage on the storage layer through 0.9.x — alpha keys WILL be re-issued at 1.0.

Highlights
  • On-demand interior streaming — only the players inside an interior pay the cost.
  • Keys as first-class objects: lend, revoke, expire, audit.
  • MLS-style realty UI lives in `rb-housing/ui`.

Features

4
  • featOn-demand interior streaming.#261·21e5cd6
  • featKeys-as-objects API: `housing.keys.issue/revoke/audit`.#264·82bd0a4
  • featMLS realty UI: search, filter, and tour listings in-game.#270·fd1c4b8
  • featDoorbells! `housing.bell.ring` posts a notification to whoever holds the keys.·0a91f55

Docs

1
  • docsFirst-draft API reference for the housing module.·ee2230a
MH
Mira Hoang
5 commits·v0.9.0-rc.1

v1.4.3

patchrb-mechanicApr 09, 2026

Anti-cheat hardening.

Two server-authoritative checks that a small number of bad actors had found ways around. Both moved entirely server-side. No client signal is trusted; if you'd patched custom client-side checks, you can remove them.

Fixes

1
  • fixReceipt UI no longer flashes the old price for one frame on quick sales.·5519027

Security

2
  • securityMove vehicle-mod authorization fully server-side; no client hint trusted.#248·ab123cd
  • securityPricing math runs on the server; client never sends a `price` field.#249·e0f93a2
MH
Mira Hoang
3 commits·v1.4.3

MARCH 2026

3 releases

v1.4.2

patchrb-mechanicMar 22, 2026

Held the bug. Shipped the rest.

We held a bug back from this release on purpose — the one where rapid-cycling the lift caused a cosmetic snap on the body kit decal. It's reproducible only on certain GPU drivers and we wanted another two weeks of data before the fix. Everything else is in.

Features

1
  • featMechanic notebook UI: bookmark frequently-used parts.#231·73aa1c8

Fixes

1
  • fixTow truck winch detaches cleanly when the towed vehicle despawns mid-tow.·918fe22

Performance

1
  • perfCache mechanic-bay occupancy queries; -0.006ms per tick.·4d20a13

Chores

1
  • choreBump bridge dependency for QBox 2.4 compatibility.·bbf01c5
RB
Reid Bennett
4 commits·v1.4.2

v0.3.1

patchrb-vehicleshopMar 15, 2026

Showroom anchor migration.

Last patch on the magic-index showroom config. The 0.4 line moves to named anchors only; this release supports both with a deprecation warning so you can migrate at your own pace.

Features

1
  • featNamed anchor points (forward-compatible with rb-vehicleshop 0.4).#198·6691d22

Fixes

1
  • fixShowroom NPC spawning on dedicated boxes with low player counts.·ca0d8e1

Internal

1
  • refactorInternal: extract anchor resolver into its own module.·f3a01c4
RB
Reid Bennett
3 commits·v0.3.1

v1.4.1

patchrb-mechanicMar 04, 2026

Quiet week.

Three small fixes, no new surface. The kind of release we like best.

Fixes

3
  • fixJob inheritance: child jobs no longer inherit parent's max-bay count.·0b8c4d1
  • fixNotification z-index above the radial menu.·199cc8e
  • fixConfig: `Config.Debug = true` no longer leaks to clients in production builds.·2f4ae09
RB
Reid Bennett
3 commits·v1.4.1

FEBRUARY 2026

1 release

v1.4.0

minorrb-mechanicFeb 19, 2026

Diagnostic mode.

A new diagnostic mode for server owners — `mechanic:diagnose` dumps a structured report of every tick budget, cache, and pending event in the system. Built for the people who run the servers, not just the people who play on them.

Highlights
  • `mechanic:diagnose` console command — per-system tick budget snapshot.
  • Structured logs land in `logs/mechanic-<date>.jsonl`.

Features

2
  • featDiagnostic mode + jsonl structured logs.#178·44e8b0c
  • featLive tick-budget overlay for opted-in admins.#181·ce120ab

Fixes

1
  • fixGarage indexing: handle interior plates with non-ASCII characters.·30bb6a1

Performance

1
  • perfEvent batching for vehicle-state updates: 4x fewer net packets at peak.·771fb5d
MHRB
Mira Hoang · Reid Bennett
4 commits·v1.4.0
How this page updates

Every tagged release in rb-studios/* triggers a GitHub Action that parses Conventional Commits, builds an entry, and opens a PR appending to changelog/releases.js. Title and summary stay human-written; everything below is generated.